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[USA] [H] Nintendo - Games, Consoles, Collectibles; PlayStation - Games & Consoles; Xbox - Games & Accessories; Dreamcast - Games & Accessories; New swap items at the top of the list [W] Chrono Trigger (SNES - CIB or just everything but the game); Pulse Headset (PS5)
Bundles take priority. I'd love to get rid of this stuff. New Stuff Switch Lite - Gray. Comes with aftermarket charger & carrying case. No memory card or games. The right stick has a strange issue seen in the video here, I've ordered a new analog stick to replace it with but I believe this could be considered drift and Nintendo would replace it under warranty. Either way, happy to find a good solution. Edit I’ve replaced the right analog stick and it’s working like a charm now. GameCube bundle - Of the few pickups I've been able to get in on during the last several months, this one is my favorite yet. Comes with a black GameCube with original box (the box is a little beat up), all OEM hookups, a black OEM controller, and the following games: Super Smash Bros. Melee (CIB), Mario Party 4 (CIB), Mario Kart Double Dash (disc & case - the case is the bonus disc holder but doesn't actually include the disc or any manuals/inserts), Timesplitters 2 (CIB), Avatar (CIB), Star Wars Rogue Leader: Rogue Squadron (CIB), Hunter: The Reckoning (loose) and The Legend of Zelda: Twilight Princess (CIB, however the disc isn't reading in this console. I'm going to try a couple other ones and see if I can bring it back to life. It looks like it's in perfect shape, so I have no idea what the problem could be). Edit Twilight Princess worked in both Wii’s I tried it in as well as 3/4 of my personal gamecube consoles. While it seems like there’s an issue that makes it takes a stronger laser to read it, it works as shown here. I also have a loose Pokemon Emerald. It's authentic, I've soldered in a new battery as well. The label isn't great, though. Pics here I picked up a red GBA SP - AGS-001. Works just fine, scratched up a bit on the outside shell, comes with aftermarket wall charger. Also came with a bunch of loose GBA games: Zelda: A Link to the Past/4 Swords Adventures; Namco Museum; Pokemon Mystery Dungeon: Red Rescue Team; Kingdom Hearts: Chain of Memories; Spyro Orange: The Cortex Conspiracy; Sonic Advance 3; Star Wars Episode 3: Revenge of the Sith. Same pickup I got a crimson & black DS Lite that needs a new inner top housing to keep it from flapping about. Still works great, but that's the common fatal problem with these consoles. I've ordered a new shell for it and am planning to re-house it, but if you're interested as-is, just let me know. Nintendo Collectibles
Gray console, very nice shape. Includes aftermarket charging brick and carrying case, as well as a spare screen protector. No memory card or games included. The right stick has a strange issue seen in the video here, I've ordered a new analog stick to replace it with but I believe this could be considered drift and Nintendo would replace it under warranty. Either way, happy to find a good solution. Edit I’ve replaced the right analog stick and it’s working like a charm now.
Atelier Ryza: Ever Darkness & The Secret Hideout
Sealed
Picked up an extra copy to keep sealed during the recent restocks. Figure if someone else will open & play it, might be a good token to trade.
Ys VIII
Cart & Case Only
Adventurer's Edition, however it doesn't have any of the inserts. Just the case and the cartridge.
Nintendo Wii/U
Title
Condition
Notes
Console WiiU
Used
Black 32GB console. Very nice shape. Includes the OEM power supply & sensor bar, gamepad (in excellent condition -- no stylus or original charging brick, but it will come with a USB-to-gamepad cable. It doesn't work nearly as well at charging the gamepad, I'd recommend picking up an OEM charging brick/cradle if you don't already have one).
Console Wii RVL-101
Used
Black console. Later model that doesn't have GC controller ports or back compatibility. Comes with all OEM hookups. Tested & works great. I'm happy to softmod it too, if you'd like.
WiiMote
Accessory
3 OEM Wiimotes - 2 white (one original, one with Motion+ built in), and one black (has Motion+ built in). The two white Wiimotes have wrist straps, and each seems to have at least some minor little puppy bite marks (?). One of the white ones has a silicone sleeve, and the non-M+ one has a black silicone sleeve with the M+ adapter. They're all tested and work great.
Birthday Party Bash
Loose
Tested, reads at least past the title screen. Can't say I've done any more birthday party bashing after that.
Just Dance 3 (Wii)
CIB
Nice shape
Just Dance 4
CIB
Nice shape
Just Dance 2016
CIB
Nice shape
Nintendo (3)DS
Title
Condition
Notes
Console Black DS Lite
Used
Nice overall condition, bottom screen has some scratches that I've tried to capture in the pictures. Comes with OEM charger. Pics
ConsoleBlack DS Lite
Used
Excellent overall condition. Tested & working. Doesn't have the GBA slot cover, but does include a stylus and aftermarket charger. Pending swap
Console Zelda Edition DS Lite
Refurbished
Nice overall condition, the top hinge was cracked so I had to replace the top housing, but everything else is original. I'll include the original top housing if you want it, too. Pics
Console Parts DS Lite
FPNW
This is a bag of leftovers from a couple of housing swaps. Bad top casings, cracked top LCD, broken power slider. Surprisingly, the other things all work great on one of them. Lots of decent parts to harvest. Battery, cartridge reader, metal hinge, bottom housing, bottom screen, etc. Pics. I also have the housing and buttons leftover from the other one I shell-swapped, it's black & blue. Ok condition overall.
Poor condition but tested & working. Looks like a dog got to it at some point.
Nintendo Gamecube
Title
Condition
Notes
Console Black DOL-001
Used
A little bit dirty but I'll see if I can clean it up some. It's the early model with the digital AV out. Tested & works great. Comes with OEM hookups & a black OEM controller. Also has the original box with precautions booklet, although the box is a bit beat up.
The disc isn't reading in the console I just picked up. I'm going to try a couple other ones and see if I can bring it back to life. It looks like it's in perfect shape, so I have no idea what the problem could be Edit it works in the 2 Wii’s I tried it in as well as 3/4 of my personal gamecube consoles. It seems like it has an issue that makes it need a stronger laser to read, but it’s not a lost cause.
Mario Kart Double Dash
Case & disc only
Tested & working, the case is the bonus disc holder but doesn't actually include the disc or any manuals/inserts. Sold elsewhere
Mario Party 4
CIB
Great shape, tested & working
Super Smash Bros. Melee
CIB
Tested & works great. Original case art, not best seller or other variant. Pending swap
Case-swapped with a gray cartridge, the other was completely busted. I'll include it if you want it. Original label has been glued on to this one. Pics for reference are toward the end of this album. Pending swap
SNES
Title
Condition
Notes
Mario All Stars + Super Mario World
Loose
Top of label has a couple of peeled off parts, like someone took a fingernail to it at some point. Pics
Super Mario World
Loose
Tested & working
Game Boy
Title
Condition
Notes
Console GBA SP AGS-001
Loose
Red, tested & works great. Includes aftermarket charger.
Castlevania Adventure, The
Loose
Some tearing on the label. I can get pictures if needed. Tested & working.
Finding Nemo
Loose
Tested & working
Kingdom Hearts: Chain of Memories
Loose
Tested & working
Legend of Zelda, The: A Link to the Past/4 Swords Adventures
Loose
Tested & working
Namco Museum
Loose
Tested & working
Pac Man Special Color Edition
Includes cart, box, manual, and cardboard tray
Great shape (Game Boy Color)
Pokémon Emerald
CIB
Hard trade. Includes poster. Only looking to swap this toward similarly valued items. Pics here
Pokémon Emerald
Loose
Soldered in a new battery so the clock-based events will work. Label isn't great, but is at least still intact. Pics here
Pokémon Mystery Dungeon: Red Rescue Team
Loose
Tested & working
Pokémon Pinball
Loose
Missing battery cover
Pokemon Red
Loose
Good condition with some label wear. Battery holds a save.
Power Rangers: Dino Thunder
Loose
Tested & working
Power Rangers: Wild Force
Loose
Tested & working
Sonic Advance 3
Loose
Tested & working
Spyro Orange: The Cortex Conspiracy
Loose
Tested & working
Star Wars Episode 3: Revenge of the Sith
Loose
Tested & working
Super Mario Advance 2: Super Mario World
Loose
Tested & working
Super Mario Land
Loose
No label.
Teenage Mutant Ninja Turtles III: Radical Rescue
Loose
Nice shape. Tested & working.
Tetris
Loose
Nice shape. Tested & working.
Tom & Jerry: The Magic Ring
Loose
Tested & working
Tony Hawk: Pro Skater 2
Loose
Tested & working
Game Boy Carrying Cases
Accessory
I have a bunch of these. If you're interested, I can grab pics.
NES
Title
Condition
Notes
Bandai Golf: Challenge Pebble Beach
Loose
Tested & working
Big Bird's Hide & Speak
Loose
Tested & working
CONFLICT
Loose
Tested & working
Demon Sword
Loose
Tested & working
Fester's Quest
Loose
Tested & working
Ikari Warriors
Loose
Tested & working
Kid Kool
Loose
Tested & working
NARC
Loose
Tested & working
NES Play Action Football
Loose
Tested & working
Teenage Mutant Ninja Turtles 2: The Arcade Game
Loose
Tested & working
Top Gun: Second Mission
Loose
Tested & working
WCW Wrestling
Loose
Tested & working
PlayStation PS4, PS3
Title
Condition
Notes
2 DualShock 3 controllers – Black and camo – PS3
Accessory
Both OEM, both work great.
Killzone 3 Rifle Peripheral - PS3/4
Accessory
Tested & working
PS Move Eye Camera - PS3
Accessory
Tested & working
PS Move Controller - PS3/4
Accessory
I have 1 of these available, no strap.
Just Dance 3 – PS3
CIB
Tested & working
MLB The Show '16 – PS3
CIB
Tested & working
Resident Evil 2 – PS4
NIB
New in plastic
Rocksmith (no guitar included) – PS3
CIB
Tested & working
The Outer Worlds – PS4
NIB
New in plastic
Tiger Woods PGA Tour '12 – PS3
CIB
Tested & working
Uncharted - Drake's Fortune – PS3
CIB
Tested & working
Uncharted 2 – PS3
CIB
Tested & working
Uncharted 3 – PS3
CIB
Tested & working
Playstation Portable, Vita
Title
Condition
Notes
Console PSP 3000
Used
Tested & working. Now it has a new battery as well as battery cover on the back. It also includes a Sony M2 Duo adapter, and a 4GB M2 card. The screen has some scuffs on the left side, not visible while playing but they're definitely there. Also includes an aftermarket charger.
3rd Birthday, The - PSP
CIB
Tested & working, very nice condition. Pending swap
Blazing Souls – PSP
Loose
Tested & working
Coded Arms – PSP
CIB
Nice condition
Darkstalkers Chronicle – PSP
Loose
Tested & working
Disgaea Infinite – PSP
Loose
Tested & working
God of War: Chains of Olympus – PSP
Loose
Tested & working
God of War: Ghost of Sparta - PSP
CIB
Tested & working, very nice condition.
Hard Rock Casino – PSP
CIB
Nice condition
Kingdom Hearts: Birth By Sleep - PSP
CIB
Tested & working, very nice condition.
Madden '06 – PSP
Loose
Tested & working
Marvel Ultimate Alliance 2 – PSP
CIB
Tested & working
Midnight Club 3 – PSP
CIB
Nice condition
Little Big Planet - PSP
CIB
Tested & working, very nice condition.
Lord of Arcana - PSP
UMD & Case only
Tested & working, very nice condition.
Spectral Souls – PSP
Loose
Tested & working
Star Wars Battlefront 2 - PSP
CIB
Tested & working, very nice condition.
Valkyria Chronicles 2 - PSP
CIB
Tested & working, very nice condition. Pending swap
Wild Arms XF – PSP
Loose
Tested & working
Worms: Open Warfare – PSP
CIB
Nice condition
Persona 4 Golden - Vita
Loose
Tested & working
SEGA Dreamcast
Title
Condition
Notes
OEM White controller
Accessory
Tested & working
Intec Purple Controller
Accessory
Tested, works fine
Buzz Lightyear: Star Command
Disc only
Tested & working
Centipede
Disc only
Tested & working
Chicken Run
CIB
Great shape
Dave Mirra's Freestyle BMX
CIB
Great shape
Disney's Dinosaur
CIB
Cracked case edge
Jeremy McGrath Supercross
Disc only
Tested & working
NFL Blitz 2001
CIB
Great shape
Quake III Arena
CIB
Great shape
Resident Evil: CODE Veronica
Discs & aftermarket cases
Tested & working
San Francisco Rush
CIB
Great shape
Sega Bass Fishing
CIB
Great shape (Sega All-Stars)
Sega Smash Pack: Volume 1
Disc & case, cracked front lid
Tested & working
Sno-Cross Championship Racing
CIB
Great shape
Super Runabout: SF Edition
CIB
Great shape
Tomb Raider Chronicles
CIB
Great shape
Vigilante 8: Second Offense
CIB
Great shape
Virtua Fighter 3tb
Disc & aftermarket case only
Tested & working
WWE Royal Rumble
CIB
Great shape
Xbox One, 360, OG
Title
Condition
Price
OEM Wireless Controllers - 360
Accessory
I have 4 spares, 3 black and 1 white, as well as a couple of charging cradles & rechargeable battery packs. Missing the actual battery covers, though.
Rock Candy Wired Controller - 360
Accessory
Comes with the USB breakaway cable but it's kind of janky.
Microsoft Kinect - XBO
Accessory
Model 1520 for Xbox One
Speed Wheel - 360
Accessory
Tested & working.
Gibson Xplorer - 360
Accessory
Tested & working. Comes with stickers pre-installed and a shoulder strap.
Batman: Arkham Asylum (Game of the Year Edition) - 360
CIB
Tested & working
Batman: Arkham City (Game of the Year Edition, 2 disc setup) - 360
Disc 1 only
Tested & working
Burnout 3: Takedown - 360
CIB
Tested & working
Call of Duty 3 - 360
CIB
Tested & working
Chromehounds - 360
CIB
Tested & working
Disney Pixar Cars - 360
CIB
Tested & working
Elder Scrolls, The: Skyrim - 360
Disc only
Tested & working
Elder Scrolls, The: Oblivion (Game of the Year Edition, 2 disc setup) - 360
Disc 1 only
Tested & working
Fallout 3 (Game of the Year Edition) - 360
CIB
Tested & working
Gears of War - 360
CIB
Tested & working
Gears of War 3 - 360
CIB
Tested & working
LEGO Batman/Pure Dual Pack - 360
CIB
Tested & working
LEGO Batman (same dual pack as above, but doesn't include Pure) - 360
CIB
Tested & working
Lost Planet: Extreme Condition - 360
CIB
Tested & working
Madden 09 - OG
CIB
Tested & working
Madden 11 - 360
CIB
Tested & working
Marvel Ultimate Alliance - 360
CIB
Tested & working
Minecraft - 360
Disc only
Tested & working
MotoGP - 360
CIB
Tested & working
Naruto Shippuden Ultimate Ninja Storm 3 - 360
CIB
Tested & working
NBA Live 2005 - OG
CIB
Tested & working
NBA Live 06 - 360
CIB
Tested & working
NCAA Football 09 - 360
CIB
Tested & working
Skate 3 - 360
Disc Only
Tested & working
Splinter Cell: Blacklist - 360
CIB
Tested & working
Star Wars: The Force Unleashed - 360
CIB
Tested & working
Transformers: Dark of the Moon - 360
CIB
Tested & working
Triple Play 2002 - OG
CIB
Tested & working
Walking Dead, The: Survival Instinct - 360
Disc only
Tested & working
Zoo Tycoon - 360
CIB
Tested & working
WANT Chrono Trigger (SNES) - I have my childhood cart already, but I'd be interesting in picking up the box & all the inserts if you have them Pulse Headset (PS5) Borderlands Legendary Collection (Switch) Original hard case for PS Vita Slim - my kid broke the hinge on mine and the Amazon replacement is... not good. Castlevania (GBA) - Looking for all 4 games: NES, Aria of Sorrow, Harmony of Dissonance, Circle of the Moon. Double pack would be great, too. Mega Man Battle Network games: Network Transmission (NGC), MMBN 2 (GBA), Battle Chip Challenge (GBA), MMBN 4 : Blue Moon (GBA), MMBN 5: Team ProtoMan & Team Colonel(GBA) & Double Team DS (NDS), MMBN 6: Cybeast Gregar (GBA) Dreamcast OEM Memory Card, Quality Games (Sonic Adventure 2, Skies of Arcadia, etc.) Pokemon: SoulSilver (Bix box & cardboard tray only, already have the game & case. The Pokewalker & its' manual would be a plus, but not a requirement) NES/SNES/N64/GameCube/Switch Offers Note: I currently have most first-party/major release Switch games. Feel free to still offer, though. No interest in Amiibo or Amiibo Cards.
It’s time for MAME 0.218, the first MAME release of 2020! We’ve added a couple of very interesting alternate versions of systems this month. One is a location test version of NMK’s GunNail, with different stage order, wider player shot patterns, a larger player hitbox, and lots of other differences from the final release. The other is The Last Apostle Puppetshow, an incredibly rare export version of Home Data’s Reikai Doushi. Also significant is a newer version Valadon Automation’s Super Bagman. There’s been enough progress made on Konami’s medal games for a number of them to be considered working, including Buttobi Striker, Dam Dam Boy, Korokoro Pensuke, Shuriken Boy and Yu-Gi-Oh Monster Capsule. Don’t expect too much in terms of gameplay though — they’re essentially gambling games for children. There are several major computer emulation advances in this release, in completely different areas. Possibly most exciting is the ability to install and run Windows NT on the MIPS Magnum R4000 “Jazz” workstation, with working networking. With the assistance of Ash Wolf, MAME now emulates the Psion Series 5mx PDA. Psion’s EPOC32 operating system is the direct ancestor of the Symbian operating system, that powered a generation of smartphones. IDE and SCSI hard disk support for Acorn 8-bit systems has been added, the latter being one of the components of the BBC Domesday Project system. In PC emulation, Windows 3.1 is now usable with S3 ViRGE accelerated 2D video drivers. F.Ulivi has contributed microcode-level emulation of the iSBC-202 floppy controller for the Intel Intellec MDS-II system, adding 8" floppy disk support. Of course there are plenty of other improvements and additions, including re-dumps of all the incorrectly dumped GameKing cartridges, disassemblers for PACE, WE32100 and “RipFire” 88000, better Geneve 9640 emulation, and plenty of working software list additions. You can get the source and 64-bit Windows binary packages from the download page (note that 32-bit Windows binaries and “zip-in-zip” source code are no longer supplied).
MAME Testers Bugs Fixed
04300: [DIP/Input] (cliffhgr.cpp) cliffhgr, cliffhnga: DIP switch values are reversed for “Short Scenes”. (italiandoh)
06897: [Graphics] (stfight.cpp) empcity: Red screen during scene transitions. (sasuke)
07336: [Sound] (intv.cpp) intv, intvoice [b17bomb]: No speech in Mattel Intellivision games. [iwilliamson]
07516: [Crash/Freeze] (twins.cpp) twins, twinsed2: Games lock up or reset after level 1-5. (Angelo Salese)
07530: [Crash/Freeze] (apollo.cpp) dn3000, dn3500, dn5500: Resetting via typing RE crashes the emulator. (Ivan Vangelista)
07531: [Crash/Freeze] (pong.cpp) breakout: MAME crashes with exception with -video bgfx. (Couriersud)
07533: [Graphics] (bnstars.cpp) bnstars1: Broken sprites and missing graphics. (cam900)
07534: [Timing] (apple2e.cpp) apple2ee: Time advances too quickly when using Thunderclock. (R. Belmont)
07554: [Graphics] (m68705prg.cpp) All machines in m68705prg.cpp no longer show LED values (default 000) when booting. (hap)
New working machines
The Apprentice (Senario, Plug and Play) [Sean Riddle, David Haywood]
Big Bonus Slots (Senario, Plug and Play) [Sead Riddle, David Haywood]
Conny PDC100 - Pocket Dream Console [Sean Riddle, David Haywood]
Cosmo Girl (Senario, Plug and Play) [Sean Riddle, David Haywood]
Takara / SSD Company LTD / newgent e-kara (Spain, includes 3 songs) [Sean Riddle, ClawGrip]
TD-4IP-UMC-AIO [rfka01]
VS Computer Mahjong [ShouTime]
Wild Cat 3 (CMV4 hardware) [Ioannis Bampoulas]
ZIDA 4DVS [rfka01]
New working software list additions
apple2_flop_clcracked:
Air Navigation Trainer (cleanly cracked), Barron's Computer SAT Study Program (Version 1.0) (cleanly cracked), The Boy Jesus (cleanly cracked), Diascriptive Reading I (cleanly cracked), Green Globs and Graphing Equations (cleanly cracked), In Search of the Most Amazing Thing (First Revision) (cleanly cracked), Instant Recall (Version 1.1) (cleanly cracked), Magic Mailer (Version 1.1) (cleanly cracked), MicroChess (Version 2.0) (cleanly cracked), Mind Over Minors (cleanly cracked), The Spy's Adventures in North America (Version 1987-10-31) (cleanly cracked), Temple of Apshai (cleanly cracked), What's My Logic? (Version 1.0) (cleanly cracked), Wiziprint (Version 2.01) (cleanly cracked) [4am, Firehawke]
Adventure Creator (cleanly cracked), Construct-A-Word II (cleanly cracked), Life Science (cleanly cracked), MIDI/4 (Revision 5) (cleanly cracked), The Quarter Mile (Version 4.0) (800K 3.5") (cleanly cracked) [4am, san, Firehawke]
apple2_flop_orig: The Abyssal Zone, Adventure, Adventure Construction Set, Alien Typhoon, The Alpine Encounter, Amazon, Amnesia, The Ancient Art of War, Arthur: The Quest for Excalibur, The Bard's Tale, Borg, The Breckenridge Caper of 1798, Chess (Odesta) (Version 7.0), Crown of Arthain, Cuban Fantasy, The Dark Heart of Uukrul, Dave Winfield's Batter Up!, Diamond Mine, Dinosaur Days Plus!, Drug Alert!, Dunjonquest: Hellfire Warrior (Version 1), Dunjonquest: Hellfire Warrior (Version 2), Dunjonquest: Hellfire Warrior (Version 3), Dunjonquest: The Temple of Apshai (Revision 1), Dunjonquest: The Temple of Apshai (Revision 2), Dunjonquest: The Temple of Apshai (Revision 3), Dunjonquest: The Temple of Apshai (Revision 4), Earth Orbit Stations, Ecology Simulations II, Galactic Attack, Gears, Gold Rush! (Version 1.0M), Green Globs and Graphing Equations, Horizon V, The Hunt for Red October, In Search of the Most Amazing Thing, Interpreting Graphs, Into The Eagle's Nest, Journey (version 16), King's Bounty, Koronis Rift, Lords of Karma, Neuromancer, New World, Nord and Bert Couldn't Make Head or Tail of It (Release 19 / 870722), Now You See It, Now You Don't - Was it there? Was it missing?, Portal, Quest for the Scarlet Letter, Questprobe featuring The Hulk (Version 2.3/127), Rambo: First Blood Part II, Shogun, Southern Command, Space Quest: The Sarien Encounter, Star Trek: Strategic Operations Simulator, SwordThrust, Tangled Tales, Thrilogy, Wizardry II: The Knight of Diamonds (Version PV3S2V1/10-MAR-82), Wizardry IV: The Return of Werdna, Wizardry: Proving Grounds of the Mad Overlord (Version 2.1), Wiziprint (Version 2.1), Xyphus, Zork Zero [4am, Firehawke]
bbcb_flop: AMX Stop Press, BBC-Z88 Transfer Link, Beeb OPL: AdLib Christmas Carols, Beeb OPL: AdLib Classical Favourites #1, Beeb OPL: AdLib Jukebox, Beeb OPL: AdLib Jukebox Bonus Disc, Beeb OPL: AdLib Pop/Rock Grooves, Beeb OPL: Brix, Beeb OPL: Droplay, Beeb OPL: DynaBlaster, Beeb OPL: Jill of the Jungle, Beeb OPL: KiloBlaster, Beeb OPL: Solar Winds, Beeb OPL: Wacky Wheels, Beeb OPL: Xargon, Beeb OPL: Zone 66, BeebSID 19 - Classical, Chauffeur, Christmas Crackers, Enigma, EV1 Camera Interface, Harston ADFS System Disk 6.10, Icon Art Master, The Krystal Connection, MagScan - The Beebug Bibliography Disc v1.31, MEDL Tracker Ball Utilities, Mountain Panic, MR4200 32K RAM Board, Paranoid, UTILRAM: The Utility RAM, Video Camera Interface, VideoNuLA Support Disc, The Wapping Editor Utilities 1.21, The Wapping Editor Utilities 1.30, White Light, Zap! [Nigel Barnes]
c64_cass:
BMX Racers (set 4, Visiload loaders), The CF Power Pack Tape 5, Hero of the Golden Talisman, Match Point (set 2), Mermaid Madness, On Court Tennis, On Field Football, Outlaws, Rad Ramp Racer, Run the Gauntlet, Short Circuit, Skate Rock Simulator, Space Hunter, Spellbound, Sweep, Talladega, Yogi's Great Escape (set 2) [FakeShemp]
Hole In One [FakeShemp, c64tapes.org]
fmtowns_cd:
Emit Vol. 3 - Watashi ni Sayonara o, The New Zealand Story (HMA-213) [redump.org, r09]
Shooting Towns [rockleevk, r09]
gameking: 4 in 1 - SeaGuard + Whirlybird + Spectask + Captain (set 2), 4 in 1 - Three Battles + Light Sword + Risker + Metal Deform (1MB cartridge), 4 in 1 Vol. 10 - Soldier + Seatercel + General + Seafight (1MB cartridge), [TeamEurope, SSJ]
gmaster: Finite Zone [SSJ, Maxime Cohin, PeT]
ibm5150:
UCSD p-System [Davide Cavalca]
Apogee Software Bonus Disk (Jumpman Lives!, Commander Keen in Invasion of the Vorticons) [Justin Kerk]
ibm5170: Goal!, Street Fighter II [ArcadeShadow]
jupace_cass: Forth Surround, Superchess II [Robbbert]
jupace_snap: Casse Briques, Champs De Mines, Millipede, Pacman, Valkyr [Robbbert]
megadriv: Sonic the Hedgehog 2 (World, prototype 19920821), Sonic the Hedgehog 2 (World, prototype 19920914) [drx, FakeShemp]
n64: 007 - The World Is Not Enough (prototype, version 21) [Paulweeze71, FakeShemp]
casloopy: Little Romance, Video Seal Wordprocessor [SSJ, TeamEurope]
gmaster: Space Warrior [SSJ, Maxime Cohin, PeT]
iqunlim_cart: Englisch für Anfänger [TeamEurope]
pi_storyreader_cart: Toy Story 2 [Sean Riddle, ClawGrip]
pi_storyreader_v2_cart: Toy Story 2 [Sean Riddle, ClawGrip]
sega_beena_cart: Kazoku Minna no Nouryoku Trainer, Meet Bub-Bub to Eigo Tanken, Oshare Majo Love and Berry-Cute ni Oshare, Oshare ni Henshin HeartCatch PreCure!, Pocket Monsters Best Wishes! Chinou Ikusei Pokémon Daiundoukai [TeamEurope]
telestory_cart: La Cenicienta - Bellezas en Flor / Cinderella - Beauties in Bloom (Spain), El Rey León II - El orgullo de Simba / The Lion King II - Simba's Pride (Spain), Winnie the Pooh - Salta, Tigger, Salta / Winnie the Pooh - Bounce, Tigger, Bounce (Spain) [Sean Riddle, ClawGrip]
vbaby_cart: El Jardín de los Sueños... (Spain) [Sean Riddle, ClawGrip]
Source Changes
bus/ss50/dc5.cpp: Added configuration option to force ready when motor is enabled. [68bit]
Allows SWTBUG to boot without patching the ROM to ignore the ready status.
formats/ap2_dsk.cpp: Don’t use symbolic names in the options specification, as the values are used as preprocessor tokens. [68bit]
cpu/t11: Changed disassembler and register display to use octal number format, and fixed disassembly of SOB instruction. [AJR]
cpu/v60: Sign-extend displacements for various addressing modes and DB/TB instructions. [AJR, Tahg]
Added disassembler and preliminary emulation for National Semiconductor PACE CPU architecture. [AJR]
Added disassembler AT&T WE32100 CPU architecture. [AJR]
rendebgfx: Fixed incorrect swapping of red and blue components of screen tint. [AJR]
It’s time for MAME 0.218, the first MAME release of 2020! We’ve added a couple of very interesting alternate versions of systems this month. One is a location test version of NMK’s GunNail, with different stage order, wider player shot patterns, a larger player hitbox, and lots of other differences from the final release. The other is The Last Apostle Puppetshow, an incredibly rare export version of Home Data’s Reikai Doushi. Also significant is a newer version Valadon Automation’s Super Bagman. There’s been enough progress made on Konami’s medal games for a number of them to be considered working, including Buttobi Striker, Dam Dam Boy, Korokoro Pensuke, Shuriken Boy and Yu-Gi-Oh Monster Capsule. Don’t expect too much in terms of gameplay though — they’re essentially gambling games for children. There are several major computer emulation advances in this release, in completely different areas. Possibly most exciting is the ability to install and run Windows NT on the MIPS Magnum R4000 “Jazz” workstation, with working networking. With the assistance of Ash Wolf, MAME now emulates the Psion Series 5mx PDA. Psion’s EPOC32 operating system is the direct ancestor of the Symbian operating system, that powered a generation of smartphones. IDE and SCSI hard disk support for Acorn 8-bit systems has been added, the latter being one of the components of the BBC Domesday Project system. In PC emulation, Windows 3.1 is now usable with S3 ViRGE accelerated 2D video drivers. F.Ulivi has contributed microcode-level emulation of the iSBC-202 floppy controller for the Intel Intellec MDS-II system, adding 8" floppy disk support. Of course there are plenty of other improvements and additions, including re-dumps of all the incorrectly dumped GameKing cartridges, disassemblers for PACE, WE32100 and “RipFire” 88000, better Geneve 9640 emulation, and plenty of working software list additions. You can get the source and 64-bit Windows binary packages from the download page (note that 32-bit Windows binaries and “zip-in-zip” source code are no longer supplied).
MAME Testers Bugs Fixed
04300: [DIP/Input] (cliffhgr.cpp) cliffhgr, cliffhnga: DIP switch values are reversed for “Short Scenes”. (italiandoh)
06897: [Graphics] (stfight.cpp) empcity: Red screen during scene transitions. (sasuke)
07336: [Sound] (intv.cpp) intv, intvoice [b17bomb]: No speech in Mattel Intellivision games. [iwilliamson]
07516: [Crash/Freeze] (twins.cpp) twins, twinsed2: Games lock up or reset after level 1-5. (Angelo Salese)
07530: [Crash/Freeze] (apollo.cpp) dn3000, dn3500, dn5500: Resetting via typing RE crashes the emulator. (Ivan Vangelista)
07531: [Crash/Freeze] (pong.cpp) breakout: MAME crashes with exception with -video bgfx. (Couriersud)
07533: [Graphics] (bnstars.cpp) bnstars1: Broken sprites and missing graphics. (cam900)
07534: [Timing] (apple2e.cpp) apple2ee: Time advances too quickly when using Thunderclock. (R. Belmont)
07554: [Graphics] (m68705prg.cpp) All machines in m68705prg.cpp no longer show LED values (default 000) when booting. (hap)
New working machines
The Apprentice (Senario, Plug and Play) [Sean Riddle, David Haywood]
Big Bonus Slots (Senario, Plug and Play) [Sead Riddle, David Haywood]
Conny PDC100 - Pocket Dream Console [Sean Riddle, David Haywood]
Cosmo Girl (Senario, Plug and Play) [Sean Riddle, David Haywood]
Takara / SSD Company LTD / newgent e-kara (Spain, includes 3 songs) [Sean Riddle, ClawGrip]
TD-4IP-UMC-AIO [rfka01]
VS Computer Mahjong [ShouTime]
Wild Cat 3 (CMV4 hardware) [Ioannis Bampoulas]
ZIDA 4DVS [rfka01]
New working software list additions
apple2_flop_clcracked:
Air Navigation Trainer (cleanly cracked), Barron's Computer SAT Study Program (Version 1.0) (cleanly cracked), The Boy Jesus (cleanly cracked), Diascriptive Reading I (cleanly cracked), Green Globs and Graphing Equations (cleanly cracked), In Search of the Most Amazing Thing (First Revision) (cleanly cracked), Instant Recall (Version 1.1) (cleanly cracked), Magic Mailer (Version 1.1) (cleanly cracked), MicroChess (Version 2.0) (cleanly cracked), Mind Over Minors (cleanly cracked), The Spy's Adventures in North America (Version 1987-10-31) (cleanly cracked), Temple of Apshai (cleanly cracked), What's My Logic? (Version 1.0) (cleanly cracked), Wiziprint (Version 2.01) (cleanly cracked) [4am, Firehawke]
Adventure Creator (cleanly cracked), Construct-A-Word II (cleanly cracked), Life Science (cleanly cracked), MIDI/4 (Revision 5) (cleanly cracked), The Quarter Mile (Version 4.0) (800K 3.5") (cleanly cracked) [4am, san, Firehawke]
apple2_flop_orig: The Abyssal Zone, Adventure, Adventure Construction Set, Alien Typhoon, The Alpine Encounter, Amazon, Amnesia, The Ancient Art of War, Arthur: The Quest for Excalibur, The Bard's Tale, Borg, The Breckenridge Caper of 1798, Chess (Odesta) (Version 7.0), Crown of Arthain, Cuban Fantasy, The Dark Heart of Uukrul, Dave Winfield's Batter Up!, Diamond Mine, Dinosaur Days Plus!, Drug Alert!, Dunjonquest: Hellfire Warrior (Version 1), Dunjonquest: Hellfire Warrior (Version 2), Dunjonquest: Hellfire Warrior (Version 3), Dunjonquest: The Temple of Apshai (Revision 1), Dunjonquest: The Temple of Apshai (Revision 2), Dunjonquest: The Temple of Apshai (Revision 3), Dunjonquest: The Temple of Apshai (Revision 4), Earth Orbit Stations, Ecology Simulations II, Galactic Attack, Gears, Gold Rush! (Version 1.0M), Green Globs and Graphing Equations, Horizon V, The Hunt for Red October, In Search of the Most Amazing Thing, Interpreting Graphs, Into The Eagle's Nest, Journey (version 16), King's Bounty, Koronis Rift, Lords of Karma, Neuromancer, New World, Nord and Bert Couldn't Make Head or Tail of It (Release 19 / 870722), Now You See It, Now You Don't - Was it there? Was it missing?, Portal, Quest for the Scarlet Letter, Questprobe featuring The Hulk (Version 2.3/127), Rambo: First Blood Part II, Shogun, Southern Command, Space Quest: The Sarien Encounter, Star Trek: Strategic Operations Simulator, SwordThrust, Tangled Tales, Thrilogy, Wizardry II: The Knight of Diamonds (Version PV3S2V1/10-MAR-82), Wizardry IV: The Return of Werdna, Wizardry: Proving Grounds of the Mad Overlord (Version 2.1), Wiziprint (Version 2.1), Xyphus, Zork Zero [4am, Firehawke]
bbcb_flop: AMX Stop Press, BBC-Z88 Transfer Link, Beeb OPL: AdLib Christmas Carols, Beeb OPL: AdLib Classical Favourites #1, Beeb OPL: AdLib Jukebox, Beeb OPL: AdLib Jukebox Bonus Disc, Beeb OPL: AdLib Pop/Rock Grooves, Beeb OPL: Brix, Beeb OPL: Droplay, Beeb OPL: DynaBlaster, Beeb OPL: Jill of the Jungle, Beeb OPL: KiloBlaster, Beeb OPL: Solar Winds, Beeb OPL: Wacky Wheels, Beeb OPL: Xargon, Beeb OPL: Zone 66, BeebSID 19 - Classical, Chauffeur, Christmas Crackers, Enigma, EV1 Camera Interface, Harston ADFS System Disk 6.10, Icon Art Master, The Krystal Connection, MagScan - The Beebug Bibliography Disc v1.31, MEDL Tracker Ball Utilities, Mountain Panic, MR4200 32K RAM Board, Paranoid, UTILRAM: The Utility RAM, Video Camera Interface, VideoNuLA Support Disc, The Wapping Editor Utilities 1.21, The Wapping Editor Utilities 1.30, White Light, Zap! [Nigel Barnes]
c64_cass:
BMX Racers (set 4, Visiload loaders), The CF Power Pack Tape 5, Hero of the Golden Talisman, Match Point (set 2), Mermaid Madness, On Court Tennis, On Field Football, Outlaws, Rad Ramp Racer, Run the Gauntlet, Short Circuit, Skate Rock Simulator, Space Hunter, Spellbound, Sweep, Talladega, Yogi's Great Escape (set 2) [FakeShemp]
Hole In One [FakeShemp, c64tapes.org]
fmtowns_cd:
Emit Vol. 3 - Watashi ni Sayonara o, The New Zealand Story (HMA-213) [redump.org, r09]
Shooting Towns [rockleevk, r09]
gameking: 4 in 1 - SeaGuard + Whirlybird + Spectask + Captain (set 2), 4 in 1 - Three Battles + Light Sword + Risker + Metal Deform (1MB cartridge), 4 in 1 Vol. 10 - Soldier + Seatercel + General + Seafight (1MB cartridge), [TeamEurope, SSJ]
gmaster: Finite Zone [SSJ, Maxime Cohin, PeT]
ibm5150:
UCSD p-System [Davide Cavalca]
Apogee Software Bonus Disk (Jumpman Lives!, Commander Keen in Invasion of the Vorticons) [Justin Kerk]
ibm5170: Goal!, Street Fighter II [ArcadeShadow]
jupace_cass: Forth Surround, Superchess II [Robbbert]
jupace_snap: Casse Briques, Champs De Mines, Millipede, Pacman, Valkyr [Robbbert]
megadriv: Sonic the Hedgehog 2 (World, prototype 19920821), Sonic the Hedgehog 2 (World, prototype 19920914) [drx, FakeShemp]
n64: 007 - The World Is Not Enough (prototype, version 21) [Paulweeze71, FakeShemp]
casloopy: Little Romance, Video Seal Wordprocessor [SSJ, TeamEurope]
gmaster: Space Warrior [SSJ, Maxime Cohin, PeT]
iqunlim_cart: Englisch für Anfänger [TeamEurope]
pi_storyreader_cart: Toy Story 2 [Sean Riddle, ClawGrip]
pi_storyreader_v2_cart: Toy Story 2 [Sean Riddle, ClawGrip]
sega_beena_cart: Kazoku Minna no Nouryoku Trainer, Meet Bub-Bub to Eigo Tanken, Oshare Majo Love and Berry-Cute ni Oshare, Oshare ni Henshin HeartCatch PreCure!, Pocket Monsters Best Wishes! Chinou Ikusei Pokémon Daiundoukai [TeamEurope]
telestory_cart: La Cenicienta - Bellezas en Flor / Cinderella - Beauties in Bloom (Spain), El Rey León II - El orgullo de Simba / The Lion King II - Simba's Pride (Spain), Winnie the Pooh - Salta, Tigger, Salta / Winnie the Pooh - Bounce, Tigger, Bounce (Spain) [Sean Riddle, ClawGrip]
vbaby_cart: El Jardín de los Sueños... (Spain) [Sean Riddle, ClawGrip]
Source Changes
bus/ss50/dc5.cpp: Added configuration option to force ready when motor is enabled. [68bit]
Allows SWTBUG to boot without patching the ROM to ignore the ready status.
formats/ap2_dsk.cpp: Don’t use symbolic names in the options specification, as the values are used as preprocessor tokens. [68bit]
cpu/t11: Changed disassembler and register display to use octal number format, and fixed disassembly of SOB instruction. [AJR]
cpu/v60: Sign-extend displacements for various addressing modes and DB/TB instructions. [AJR, Tahg]
Added disassembler and preliminary emulation for National Semiconductor PACE CPU architecture. [AJR]
Added disassembler AT&T WE32100 CPU architecture. [AJR]
rendebgfx: Fixed incorrect swapping of red and blue components of screen tint. [AJR]
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To withdraw the winning, the player must wager over $40 in 30 days before the bonus or associated winnings can be withdrawn or transferred.
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When will multi currency be 100% and when can we expect multi divs and what will that look like?
Multi Currency has been out for a few weeks now - So far we have optimized deposit and withdrawal time, security, etc. The next step for us is to add other tokens - for example we are working on BNB and XRP integration as we speak (BNB was finished yesterday - will be testing today). Once security, transaction times, and all partners support all tokens, then we will take it to the next step. At this time, we are not able to show what the final step is, as it is confidential. But rest assured, after multi-currency is complete, mass marketing plan will be in action. I think those who ask about marketing need to understand that multicurrency is a fundamental need before this happens i dear to say that most if not everyone who holds tron, knows about wink - if we mass market right now we can only market to these users. hence, marketing spend going down the drain. Mass marketing will be a two-prong attack
multi-currency so that we can onboard other crypto users
for the average joe - this is when we implement our plans to decrease the barrier for new users so that they don't need to understand the blockchain or how a decentralized wallet works and can still enjoy everything that WINk has to offer
When will Live and Dice be on exchange?
I don't have an exact time for this right now. Originally it was when 50% is mined, we then decided to launch after multi currency is 100%, but it may be sooner, it may be later. Either way - we will for sure let all of you know before it does launch
When Hash Lotto?
I just checked up on that two days ago, it's actually more or less ready - still more testing to do, as the digits used for the lottery is dependent on the hash key - we need to ensure that it is as smooth as possible - we hope to give you guys a seamless experience like DICE I think before the end of the year, for games i'd say you can expect to see at least 1 more game for DICE, and more slots + a new game that I believe will be bigger than monopoly Matchnet and other "partners" will most likely be Q1 2020
When are we going to resolve the 8 million per day trx withdrawal limit on live platform, and when are we going to bring back the removed Slots from Platipus?
Regarding platipus, their CEO and I had a call two days ago, as we will most likely work directly with them, and ensure that platipus slots/games support all cryptocurrencies offered on the WINk platform. Furthermore, we have also discussed a WINk themed slot game with a totally new bonus system. actually we are working on it when it was still TRONbet, but now we have to pros to do it : )
When will we see a new UI for WINK?
We have a new UI ready to go, but the original thought is to release it with the fully developed multi-currency system - Actually, recently a few designers from the community have contacted me and would like to submit their designs - maybe we can make this a competition? what do you guys think?
When is poker going to get an update?
We have been working on poker among other things. The good news here is that we have a development team dedicated to poker now. I will make an introduction to our product lead for poker next time, he will be able to give you in-depth response for timelines, functions, roadmap, etc.
Are their plans to upgrade wink with integrated support ticket system?
yup! This maintenance is to lay the groundwork for a few things that we have coming up. One of these is an integrated support ticket system- Angel our customer service manager has a wealth of experience in this, and will be ensuring that we provide the best service possible.
When do you think games that are not casino / gambling games will be released? More like pay to advance quicker... All spent on those would be profit instead of profit is after winners win....
As I've always said, my own vision for WINk is to become a publishing platform for great dapps. There are a few games that we will be integrating in the coming months. So don't you worry! In the meantime if anyone wants to play League of Legends or NBA 2K20 just DM me : )
Add to that question CCGs and RPGs 😀🐲... Can't wait to see that one!
The problem with CCGs and RPGs at this moment in the blockchain industry is "how to educate users on the importance of NFTs, and having the ability to own your assets." You and I may understand because we are in the industry, but 90% of gamers don't know what it is or don't care what it is. I believe that 1. Make it easy for users to get into the game 2. make the blockchain/crypto stuff a learning process throughout the game The problem with most games right now is that you need to understand wallets, crypto, blockchain to even get started. I think this is the worst decision. Given this, Any game we design will have points 1 and 2 resolved. Also, I do believe in the long term that CCGs, MMORPGs, and sandbox games will adopt blockchain technology.
Would there ever be a possibility for rewarding the faithful ANTE/WIN holders through a retention style reward system? This would help show appreciation for the original holders that have stayed faithful and believed in the project since the beginning by keeping their ANTE/WIN frozen. For example those that have kept their WIN/ANTE frozen the longest would get the biggest bonus and then reduce the bonus as the time frozen shortens.
That's definitely a great idea, and I always thank early ANTE adopters as we would not be here if it wasn't for all of you. I'm sure you guys have "gained" the most too : ). We have a similar system right now - depending on how much WIN you have frozen you get bonus mining. Love your idea, will talk with the team during our next meeting and see what other ideas we can come up with
Wink end-of-the- year awards!
Best Customer service Rep
Most active community member
MEME master
etc. : )
You always say win is down but the whole market is down so it is ok! But to be honest win is always more down than the market in terms of % so what can you say to comfort your old time owner? I m a long term holder in for a long run but stress about my portfolio value down 70% which is huge
Well first of all I never said that win is down but the whole market is down so it is ok. I never said it is OK. But I do not think that this is a valid question when the whole market is down. If the market is booming and WIN is down, then I think this is a fair question to ask. And as i have said before, the last several months has been focused on the transition to ensure that we have a better future. Mass marketing hasn't started and as I mentioned above this is a two-pronged attack. But most importantly, can you name me another token that gives you considerable drops on a daily basis? Yes the WIN token value is down, but I'm sure most if not all of you have made it up with drops. Can you name me a token that gives you passive income no matter if the market is up or down? and is also traded on major exchanges?
why on the site does it say WIN burn is every two weeks and it has never been that way.. it has been once a month
Buyback and burn is once a month - WIN burn from burnpool is every two weeks
buyback and burn - as I've noted before, we need to settle all invoices with partners to know the exact amount to burn - we are trying to streamline this as best as we can. We have changed some invoice dates as well. But if a partner doesn't give us an invoice on time, we have no way of calculating how much needs to be burned.
Burn pool - its negative... there is nothing to burn : )
Given the above, I believe we did our buyback and burn this morning
Why don't WIN holders get any airdrop? Can the burn amount instead be distributed to WIN holders?
The burn is designed to reduce supply… You are getting TRX drops daily ...
What is the current progress of WINK dapp store? How many new DAPPs have signed the agreement ? Will there be a new WINK DAPP platform to house these new DAPPs that are not gambling related since gambling regulations are different for each country?
This is always in progress. Yes there have been few but not many - i think most of us have to understand that the dapp industry is in its infancy. We aren't just going to publish any dapp just because you are a dapp - we need to publish quality dapps, dapps that we believe in as well as giving more excitement to current hodlers and/or bring in new users. As an example, matchnet is something I believe in. And Steve (owner of matchnet) has a dedicated team, a great roadmap, and most importantly the ability to make things reality. regarding gambling regulations - the legal team is still working on the last two licenses which will allow us to cover the majority of regulated markets - which also allows us to market casinos in the regulated regions The reason we went with the Curacao license first is because they are currently the only license that supports/regulates cryptocurrencies Honestly speaking, right now the dapp industry is 90% garbage dapps. No offense to the developers. What we want is quality dapps, dapps that we believe have the potential to onboard non-dapp users as well. which is extremely important because we either wait for the whole blockchain industry go mainstream, or we can be part of the process for making it go mainstream and if you ask me, I would rather us be part of the process, and not just ducks sitting and waiting
With this new support team, what’s the expected timeframe issues will be resolved? I hope they won’t be redirected to fill out google forms and wait for devs to credit whatever they’re missing. Is live chat in the works? We need support to be 110% before any marketing happens
Yes, support must and will be 110% before mass marketing happens and this is also why Angel is here to do just that. We also need to understand that the teaching process of how to deal with certain support tickets is much more complicated because you will need knowledge of the blockchain and understand what such information means. We hope to have time frames of within 6 hours for the first implementation, and then make live chat available when mass marketing begins. We are integrating a professional customer service and engagement product to make the tickets-solving ability easy to use. And we are also working on the Live Support now which will be available very soon. And this is exactly why Angel is part of the team, because she has a wealth of experience in providing exceptional service, and know exactly what needs to be done. As a bonus she has been in the blockchain industry as well, so she knows exactly what most crypto users need for customer service. I have full faith in her abilities, and I suggest all of you give her just as much faith. She will do an amazing job! No pressure Angel : )
According to the WIN release schedule, there should have been some WIN unlocked for partners since October and November. However the circulating supply on tronscan https://tronscan.org/#/token20/TLa2f6VPqDgRE67v1736s7bJ8Ray5wYjU7/supply only accounted for the burns and airdrops thus far. What happened to those partners’ WIN that were supposed to be unlocked? Is there a change in the WIN release schedule? Will we see any unlocked partners’ WIN at all before the end of 2019?
The man does his research! In the meantime, you will not see them unlocked, as we are behind schedule with some partner releases. Most if not all agreements are based on after the dapp is launched and not before.
Can we please empower SOMEONE to fix games when they break? Moon goes down for 10+ hours multiple times a week.
Well we first need to understand why the games break at times, and this is due to the nodes. We will be implementing an "auto-reset" function to the code so that it resets automatically after x minutes of downtime. and to empower someone to do that.. well i do feel the power : ) Again, thank you to all of you for the support and sticking with WINk during this tough transition period. Now everything if full-steam ahead! Our new community service reps and Angel are the first members that I will be introducing to all of you - In the next several weeks I will be introducing marketing team, operation team, BD team etc. Since the transition if more or less fully complete now, I may not be on telegram as much as I'd like too. But don't fret, I will pop in here and there just to make sure everyone is doing well and having fun! Again, Thank you for a great AMA. Many great things to look forward to!
It’s time for MAME 0.218, the first MAME release of 2020! We’ve added a couple of very interesting alternate versions of systems this month. One is a location test version of NMK’s GunNail, with different stage order, wider player shot patterns, a larger player hitbox, and lots of other differences from the final release. The other is The Last Apostle Puppetshow, an incredibly rare export version of Home Data’s Reikai Doushi. Also significant is a newer version Valadon Automation’s Super Bagman. There’s been enough progress made on Konami’s medal games for a number of them to be considered working, including Buttobi Striker, Dam Dam Boy, Korokoro Pensuke, Shuriken Boy and Yu-Gi-Oh Monster Capsule. Don’t expect too much in terms of gameplay though — they’re essentially gambling games for children. There are several major computer emulation advances in this release, in completely different areas. Possibly most exciting is the ability to install and run Windows NT on the MIPS Magnum R4000 “Jazz” workstation, with working networking. With the assistance of Ash Wolf, MAME now emulates the Psion Series 5mx PDA. Psion’s EPOC32 operating system is the direct ancestor of the Symbian operating system, that powered a generation of smartphones. IDE and SCSI hard disk support for Acorn 8-bit systems has been added, the latter being one of the components of the BBC Domesday Project system. In PC emulation, Windows 3.1 is now usable with S3 ViRGE accelerated 2D video drivers. F.Ulivi has contributed microcode-level emulation of the iSBC-202 floppy controller for the Intel Intellec MDS-II system, adding 8" floppy disk support. Of course there are plenty of other improvements and additions, including re-dumps of all the incorrectly dumped GameKing cartridges, disassemblers for PACE, WE32100 and “RipFire” 88000, better Geneve 9640 emulation, and plenty of working software list additions. You can get the source and 64-bit Windows binary packages from the download page (note that 32-bit Windows binaries and “zip-in-zip” source code are no longer supplied).
MAME Testers Bugs Fixed
04300: [DIP/Input] (cliffhgr.cpp) cliffhgr, cliffhnga: DIP switch values are reversed for “Short Scenes”. (italiandoh)
06897: [Graphics] (stfight.cpp) empcity: Red screen during scene transitions. (sasuke)
07336: [Sound] (intv.cpp) intv, intvoice [b17bomb]: No speech in Mattel Intellivision games. [iwilliamson]
07516: [Crash/Freeze] (twins.cpp) twins, twinsed2: Games lock up or reset after level 1-5. (Angelo Salese)
07530: [Crash/Freeze] (apollo.cpp) dn3000, dn3500, dn5500: Resetting via typing RE crashes the emulator. (Ivan Vangelista)
07531: [Crash/Freeze] (pong.cpp) breakout: MAME crashes with exception with -video bgfx. (Couriersud)
07533: [Graphics] (bnstars.cpp) bnstars1: Broken sprites and missing graphics. (cam900)
07534: [Timing] (apple2e.cpp) apple2ee: Time advances too quickly when using Thunderclock. (R. Belmont)
07554: [Graphics] (m68705prg.cpp) All machines in m68705prg.cpp no longer show LED values (default 000) when booting. (hap)
New working machines
The Apprentice (Senario, Plug and Play) [Sean Riddle, David Haywood]
Big Bonus Slots (Senario, Plug and Play) [Sead Riddle, David Haywood]
Conny PDC100 - Pocket Dream Console [Sean Riddle, David Haywood]
Cosmo Girl (Senario, Plug and Play) [Sean Riddle, David Haywood]
Takara / SSD Company LTD / newgent e-kara (Spain, includes 3 songs) [Sean Riddle, ClawGrip]
TD-4IP-UMC-AIO [rfka01]
VS Computer Mahjong [ShouTime]
Wild Cat 3 (CMV4 hardware) [Ioannis Bampoulas]
ZIDA 4DVS [rfka01]
New working software list additions
apple2_flop_clcracked:
Air Navigation Trainer (cleanly cracked), Barron's Computer SAT Study Program (Version 1.0) (cleanly cracked), The Boy Jesus (cleanly cracked), Diascriptive Reading I (cleanly cracked), Green Globs and Graphing Equations (cleanly cracked), In Search of the Most Amazing Thing (First Revision) (cleanly cracked), Instant Recall (Version 1.1) (cleanly cracked), Magic Mailer (Version 1.1) (cleanly cracked), MicroChess (Version 2.0) (cleanly cracked), Mind Over Minors (cleanly cracked), The Spy's Adventures in North America (Version 1987-10-31) (cleanly cracked), Temple of Apshai (cleanly cracked), What's My Logic? (Version 1.0) (cleanly cracked), Wiziprint (Version 2.01) (cleanly cracked) [4am, Firehawke]
Adventure Creator (cleanly cracked), Construct-A-Word II (cleanly cracked), Life Science (cleanly cracked), MIDI/4 (Revision 5) (cleanly cracked), The Quarter Mile (Version 4.0) (800K 3.5") (cleanly cracked) [4am, san, Firehawke]
apple2_flop_orig: The Abyssal Zone, Adventure, Adventure Construction Set, Alien Typhoon, The Alpine Encounter, Amazon, Amnesia, The Ancient Art of War, Arthur: The Quest for Excalibur, The Bard's Tale, Borg, The Breckenridge Caper of 1798, Chess (Odesta) (Version 7.0), Crown of Arthain, Cuban Fantasy, The Dark Heart of Uukrul, Dave Winfield's Batter Up!, Diamond Mine, Dinosaur Days Plus!, Drug Alert!, Dunjonquest: Hellfire Warrior (Version 1), Dunjonquest: Hellfire Warrior (Version 2), Dunjonquest: Hellfire Warrior (Version 3), Dunjonquest: The Temple of Apshai (Revision 1), Dunjonquest: The Temple of Apshai (Revision 2), Dunjonquest: The Temple of Apshai (Revision 3), Dunjonquest: The Temple of Apshai (Revision 4), Earth Orbit Stations, Ecology Simulations II, Galactic Attack, Gears, Gold Rush! (Version 1.0M), Green Globs and Graphing Equations, Horizon V, The Hunt for Red October, In Search of the Most Amazing Thing, Interpreting Graphs, Into The Eagle's Nest, Journey (version 16), King's Bounty, Koronis Rift, Lords of Karma, Neuromancer, New World, Nord and Bert Couldn't Make Head or Tail of It (Release 19 / 870722), Now You See It, Now You Don't - Was it there? Was it missing?, Portal, Quest for the Scarlet Letter, Questprobe featuring The Hulk (Version 2.3/127), Rambo: First Blood Part II, Shogun, Southern Command, Space Quest: The Sarien Encounter, Star Trek: Strategic Operations Simulator, SwordThrust, Tangled Tales, Thrilogy, Wizardry II: The Knight of Diamonds (Version PV3S2V1/10-MAR-82), Wizardry IV: The Return of Werdna, Wizardry: Proving Grounds of the Mad Overlord (Version 2.1), Wiziprint (Version 2.1), Xyphus, Zork Zero [4am, Firehawke]
bbcb_flop: AMX Stop Press, BBC-Z88 Transfer Link, Beeb OPL: AdLib Christmas Carols, Beeb OPL: AdLib Classical Favourites #1, Beeb OPL: AdLib Jukebox, Beeb OPL: AdLib Jukebox Bonus Disc, Beeb OPL: AdLib Pop/Rock Grooves, Beeb OPL: Brix, Beeb OPL: Droplay, Beeb OPL: DynaBlaster, Beeb OPL: Jill of the Jungle, Beeb OPL: KiloBlaster, Beeb OPL: Solar Winds, Beeb OPL: Wacky Wheels, Beeb OPL: Xargon, Beeb OPL: Zone 66, BeebSID 19 - Classical, Chauffeur, Christmas Crackers, Enigma, EV1 Camera Interface, Harston ADFS System Disk 6.10, Icon Art Master, The Krystal Connection, MagScan - The Beebug Bibliography Disc v1.31, MEDL Tracker Ball Utilities, Mountain Panic, MR4200 32K RAM Board, Paranoid, UTILRAM: The Utility RAM, Video Camera Interface, VideoNuLA Support Disc, The Wapping Editor Utilities 1.21, The Wapping Editor Utilities 1.30, White Light, Zap! [Nigel Barnes]
c64_cass:
BMX Racers (set 4, Visiload loaders), The CF Power Pack Tape 5, Hero of the Golden Talisman, Match Point (set 2), Mermaid Madness, On Court Tennis, On Field Football, Outlaws, Rad Ramp Racer, Run the Gauntlet, Short Circuit, Skate Rock Simulator, Space Hunter, Spellbound, Sweep, Talladega, Yogi's Great Escape (set 2) [FakeShemp]
Hole In One [FakeShemp, c64tapes.org]
fmtowns_cd:
Emit Vol. 3 - Watashi ni Sayonara o, The New Zealand Story (HMA-213) [redump.org, r09]
Shooting Towns [rockleevk, r09]
gameking: 4 in 1 - SeaGuard + Whirlybird + Spectask + Captain (set 2), 4 in 1 - Three Battles + Light Sword + Risker + Metal Deform (1MB cartridge), 4 in 1 Vol. 10 - Soldier + Seatercel + General + Seafight (1MB cartridge), [TeamEurope, SSJ]
gmaster: Finite Zone [SSJ, Maxime Cohin, PeT]
ibm5150:
UCSD p-System [Davide Cavalca]
Apogee Software Bonus Disk (Jumpman Lives!, Commander Keen in Invasion of the Vorticons) [Justin Kerk]
ibm5170: Goal!, Street Fighter II [ArcadeShadow]
jupace_cass: Forth Surround, Superchess II [Robbbert]
jupace_snap: Casse Briques, Champs De Mines, Millipede, Pacman, Valkyr [Robbbert]
megadriv: Sonic the Hedgehog 2 (World, prototype 19920821), Sonic the Hedgehog 2 (World, prototype 19920914) [drx, FakeShemp]
n64: 007 - The World Is Not Enough (prototype, version 21) [Paulweeze71, FakeShemp]
casloopy: Little Romance, Video Seal Wordprocessor [SSJ, TeamEurope]
gmaster: Space Warrior [SSJ, Maxime Cohin, PeT]
iqunlim_cart: Englisch für Anfänger [TeamEurope]
pi_storyreader_cart: Toy Story 2 [Sean Riddle, ClawGrip]
pi_storyreader_v2_cart: Toy Story 2 [Sean Riddle, ClawGrip]
sega_beena_cart: Kazoku Minna no Nouryoku Trainer, Meet Bub-Bub to Eigo Tanken, Oshare Majo Love and Berry-Cute ni Oshare, Oshare ni Henshin HeartCatch PreCure!, Pocket Monsters Best Wishes! Chinou Ikusei Pokémon Daiundoukai [TeamEurope]
telestory_cart: La Cenicienta - Bellezas en Flor / Cinderella - Beauties in Bloom (Spain), El Rey León II - El orgullo de Simba / The Lion King II - Simba's Pride (Spain), Winnie the Pooh - Salta, Tigger, Salta / Winnie the Pooh - Bounce, Tigger, Bounce (Spain) [Sean Riddle, ClawGrip]
vbaby_cart: El Jardín de los Sueños... (Spain) [Sean Riddle, ClawGrip]
Source Changes
bus/ss50/dc5.cpp: Added configuration option to force ready when motor is enabled. [68bit]
Allows SWTBUG to boot without patching the ROM to ignore the ready status.
formats/ap2_dsk.cpp: Don’t use symbolic names in the options specification, as the values are used as preprocessor tokens. [68bit]
cpu/t11: Changed disassembler and register display to use octal number format, and fixed disassembly of SOB instruction. [AJR]
cpu/v60: Sign-extend displacements for various addressing modes and DB/TB instructions. [AJR, Tahg]
Added disassembler and preliminary emulation for National Semiconductor PACE CPU architecture. [AJR]
Added disassembler AT&T WE32100 CPU architecture. [AJR]
rendebgfx: Fixed incorrect swapping of red and blue components of screen tint. [AJR]
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